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Monster Smash

GIANT ANTS

Medium

Generate a lot of +1 power counters and flexibly transfer them among your minions.

Description

The Giant Ants are one of the 4 factions from the Monster Smash set. The Giant Ants focus on getting a lot of +1 power counters and transferring them among your minions. Other factions from the same set: Mad Scientists, Vampires, Werewolves.

Cards Overview

The Giant Ants have the usual 10 minions and 10 actions. The total minion base power (not counting any abilities) is extremely low at only 13 or an average of 1.3 per minion compared to the usual 30 and 3. However, all minions have the ability to boost their power with +1 power counters. The on-play abilities alone of the minions return them to a total power of 29 and an average power of 2.9, much closer to the average. They are also one of the rare factions to have received a titan from the TITANS Event Kit. Among their actions, there are: * 0 play-on-minion actions, * 1 play-on-base action: The Show Must Go On, * 9 standard actions (all of them affect one or more minions): A Kind of Magic, Gimme the Prize (2x), Headlong, Under Pressure, We Are the Champions, We Will Rock You (2x), Who Wants to Live Forever?, * 8 actions that directly increase a minion's power: A Kind of Magic, Gimme the Prize (2x), Headlong, Under Pressure, We Are the Champions, We Will Rock You (2x).
1x A Kind of Magic - Transfer any or all of your +1 power counters among your minions. 2x Gimme the Prize - Place a +1 power counter on up to 3 of your minions. 1x Headlong - Move one of your minions to another base. Place two +1 power counters on that minion. 1x The Show Must Go On - Play on a base. Ongoing: Your minions here with +1 power counters are not affected by other players’ cards. 1x Under Pressure - Special: Before a base scores, you may transfer any number of +1 power counters from one of your minions to another. 1x We Are the Champions - Special: After a base scores, transfer any or all +1 power counters from one of your minions there to another minion. 2x We Will Rock You - Each of your minions gains +1 power for each +1 power counter on it until the end of the turn. 1x Who Wants to Live Forever? - Remove any number of +1 power counters from your minions. Draw a card for each counter removed.

Actions

1x A Kind of Magic - Transfer any or all of your +1 power counters among your minions. 2x Gimme the Prize - Place a +1 power counter on up to 3 of your minions. 1x Headlong - Move one of your minions to another base. Place two +1 power counters on that minion. 1x The Show Must Go On - Play on a base. Ongoing: Your minions here with +1 power counters are not affected by other players’ cards. 1x Under Pressure - Special: Before a base scores, you may transfer any number of +1 power counters from one of your minions to another. 1x We Are the Champions - Special: After a base scores, transfer any or all +1 power counters from one of your minions there to another minion. 2x We Will Rock You - Each of your minions gains +1 power for each +1 power counter on it until the end of the turn. 1x Who Wants to Live Forever? - Remove any number of +1 power counters from your minions. Draw a card for each counter removed.

Characters

1x Killer Queen - power 4 - Talent: If you played another minion here this turn, place a +1 power counter on this minion and that minion. 2x Drone - power 3 - Place a +1 power counter on this minion. Ongoing: Before one of your minions is destroyed, you may remove a +1 power counter from this minion to prevent the destruction. 3x Soldier - power 1 - Place two +1 power counters on this minion. Talent: Transfer a +1 power counter from this minion to another minion. 4x Worker - power 0 - Place two +1 power counters on this minion.

Mechanics

Generate a lot of +1 power counters and flexibly transfer them among your minions.

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